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| | #1 (permalink) |
| Neuer User Registriert seit: Mar 2006
Beiträge: 4
|
hi leute, bin flash newbie und habe gerade eine website nach dem vorbild von http://www.iparigrafika.hu/pageflip erstellt. externe xml variablen reinzuladen oä habe ich geschafft - jetzt brauche ich die funktion dass das ganze buch ohne vorherigen mouseklick von selbst durchblättert ... wer kann mir kurz einen tip geben- die autoflip() funktion scheint es nicht zu sein... danke es wäre ganz dringend und ich wäre über hilfe froh - mir raucht schon der kopf vor lauter neuen as codes ;-)) und jetzt schein ich gar nichts mehr zusammen zu bringen marioN |
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| | #2 (permalink) |
| -x-x-x-x-x-x- Registriert seit: May 2002 Ort: Lachen SZ
Beiträge: 58
|
Hi marioN, ohne die Methoden des Pageflips zu kennen würde ich folgenden Ansatz verfolgen. var aktuelleSeite = 0; var wartezeitProSeiteInMs = 1000; var blaetterInt = setInterval(function(){ // blättern zurücksetzen if(aktuelleSeite == seitenGesamt){ clearInterval(blaetterInt); } // hier der Methodenaufruf um die Seite umzublättern flip(aktuelleSeite); aktuelleSeite++;},wartezeitProSeiteInMs); Das ganze noch in eine Funktion oder Klasse verpacken (wenn nötig) und dann passt es. Gruß Geändert von vector freak (28-09-2006 um 13:11 Uhr) |
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| | #3 (permalink) |
| Neuer User Registriert seit: Mar 2006
Beiträge: 4
|
hi du DAAAAAAAAAAAAAAANKE... habe die funktion gefunden -war im 2. frame wo der mouse-listener -ent-bzw. geladen wird ... brauchte nur zu entkommentieren - habe mich deshalb nicht ausgekannt, da autoflip ja eigentlich im code drinnen war - dank deiner hilfe hab ich das script nun völlig [.... :-)) na ja zu 80% ] durchschaut - bin leider kein toller programmer im AS eher so eine kopiererin ... ich kann das script jedem empfehlen der einen katalog oder ähnliches mit realistischem umblättern machen möchte - [auch xml import von variablen etc ist kein problem - habe auch ein kontaktformular integriert ... ] hier ist der link zur aktuellen sourcecodes der coder aus ungarn - http://www.iparigrafika.hu/pageflip/ [... mein book wird heute in nachtarbeit ...gähn fertiggestellt - und morgen abends im geschäft präsentiert bzw. online gestellt] ... danke nochmals an das tolle forum und die rasche reaktion... hat mir viel kopfweh erspart ... greetz aus graz marioN |
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| | #4 (permalink) |
| -x-x-x-x-x-x- Registriert seit: May 2002 Ort: Lachen SZ
Beiträge: 58
|
keine Ursache. :-) Schöne Grüße aus München nach Graz und viel Erfolg bei der Präsentation
__________________ www.flash-ultra.de |
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| | #5 (permalink) |
| Neuer User Registriert seit: Nov 2009
Beiträge: 31
| nochmal Frage wegen automatischem umblättern
Hi, ich hab jetzt gefühlte 1000Beiträge zum Thema automatisch umblättern bei Pageflip gelesen, aber ich bin scheinbar einfach zu doof es einzustellen. Also mein AS Code in Bild 5 sieht gerade so aus: //pageflip version 2.25 (20060406) // //060406: v.225 // -bug fixeg when dragging preflipped page corner, and the page ha partially teared sometimes... // //050427: - removeML() function added, see details at frame 15 // - new page definition system, hope it is easier to use! // - no need to adjust the mask size! //050418: now it is AS2/FLash7 Compatible (The bug was the variable flipOff/flipoff) //skip page option added to gotoPage function //(for the latest version, always check at pageflip) // //this code is written by Macc 2004.11.01 //abel@iparigrafika.hu // //this code is opensource // //free use! //but a small credit would be nice ![]() //these values can be changed: ------------------------------------------------------------------------- pw = 300; //page width in pixel ph = 400; //page height in pixel //pages in the library must have the same size, the script will not resize them! //page data... (export names/tearing flag) addPage("start"); //Always start with "start"!!! addPage("page1"); addPage("page2"); addPage("page3"); addPage("page4"); addPage("page5"); addPage("page6"); addPage("page7"); addPage("page8"); addPage("page9"); addPage("page10"); addPage("page11",true); //second argument defines page tearing. addPage("page12",true); addPage("page13"); addPage("page14"); addPage("page15"); addPage("page16"); addPage("end"); //always end with "end"!!! page=0; //first page (normally it is 0 = the page before the cover = blank page) if(directlink==undefined) directlink = 0; else if(directlink%2) directlink--; page = directlink; hcover = true; //hard cover on/off clickarea = 64; //pixel width of the click sensitive area at the edges.. afa = 56; //width of the autoflip starter square. gs = 10; //goto page flip speed ps = 5; //mouse pursuit speed es = 3; //flip speed after mouse btn release canflip = true; //page flipping enabled transparency = true; //use transparent pages or not (1 level transparency) lcover = true; //large cover on/off lcaddx = 10; //width difference lcaddy = 10; //height difference on top/bottom /*if you don't want to use the large cover feature: lcover = false; lcaddx = 0; lcaddy = 0; and resize the first and the last two pages to the normal page size (set in pw/ph) */ /*SoundOn = true;*/ //use page sounds //do not change these values: --------------------------------------------------------------------------------------------------------------------- _global.mcnt = 0; //counter (used on a page where is an animation) gpage = 0; //gotoPage No gflip = false; //gotoPage flip gdir = 0; //goto direction... gskip = false; //skip pages *** gtarget = 0; //target when skipping aflip = false; //auto flip flip = false; //pageflip flipOff = false; //terminateflip flipOK = false; //good flip hflip = false; //hardflip (the cover of the book) rotz = -30; //hardflip max y difference preflip = false; //corner flip status ctear = false; //actual page status tear = false; teard = 0; tlimit = 80; removedPages = new Array(); //list of removed pages! mpx = 0, mpy = 0; //mousepos at click sx = sy = 0; //startpoint when flipping x = 0; //mouse x,y y = 0; ax = 0; //auto x,y ay = 0; acnt = 0; aadd = 0; aamp = 0; AM = Math.PI/180; //pageflip code by Macc --------------------------------------------------------------------------------------------------------------------------- function addPage(ename,tear) { //defining pages... ------------------------------------------------------------------------------------------- if(ename=="start") { pageOrder = new Array(); pageCanTear = new Array(); page=0; ename="blankpage"; } if(ename=="end") { maxpage = page-1; ename="blankpage"; } tear = tear==undefined? false: tear; pageOrder[page] = ename; pageCanTear[page] = tear; page++ } function reset() { //initializing pages... --------------------------------------------------------------------------------------- pages.p4.page._x = -pw; pages.p4._x = pw; pages.p1.page._x = -pw; pages.p1._x = 0; pages.flip.p2.page._x = -pw; pages.flip.p2._x = pw; pages.flip.p3.page._x = -pw; pages.flip.p3._x = 0; pages.p0.page._x = -pw; pages.p0._x = 0; pages.p5.page._x = -pw; pages.p5._x = pw; pages.pLL.page._x = -pw; pages.pLL._x = 0; pages.pLR.page._x = -pw; pages.pLR._x = pw; pages.pgrad._visible = pages.mask._visible = pages.flip._visible = false; pages.flip.p3mask._width = pages.pgmask._width = pw*2; pages.flip.p3mask._height = pages.pgmask._height = ph; pages.center._height = ph+2*lcaddy; pages.flip.fmask.page.pf._width = pw; pages.center._width = 6; pages.flip.fmask.page.pf._height = ph; pages.mask._width = pages.mask._height = pages.pgrad._height = pages.flip.p3shadow._height = pages.flip.flipgrad._height = 2*Math.sqrt(ph*ph+pw*pw); pageNumber = new Array(); for(i=0;i<=(maxpage+1);i++) pageNumber[i] = i; } mousecontroll = new Object(); //initializing mouse click handler --------------------------------------------------------------------------- mousecontroll.onMouseDown = function() { if(flip && !aflip) {// && !preflip) { flipOK = false; if(sx<0 && pages._xmouse>0) flipOK = true; if(sx>0 && pages._xmouse<0) flipOK = true; flipOff = true; flip = false; } else if((flipOff || aflip || !canflip) && !preflip) { trace("donothing"); } else if(!preflip) { var oox = ox; var ooy = oy; var osx = sx; var osy = sy; hit = hittest(); //hittest if(hit) { startsnd(1); //Sound flip = true; flipOff = false; tear = false; //not tearing yet... ox = sx = hit*pw; pages.flip.setMask(pages.mask); mpx = pages._xmouse, mpy = pages._ymouse; oef(); //_quality = "MEDIUM"; //it is the place to degrade image quality while turning pages if the performance is too low. } } else { //if preflipping startsnd(1); //Sound flip = true; flipOff = false; tear = false; //not tearing yet... aflip = preflip = false; mpx = pages._xmouse, mpy = pages._ymouse; oef(); } /*}else { var oox = ox; var ooy = oy; var osx = sx; var osy = sy; var hit = hittest(); //hittest if(hit) { startsnd(1); //Sound anim._visible = false; flip = true; flipOff = false; tear = false; //not tearing yet... ox = sx = hit*pw; if(preflip) { aflip = preflip = false; ox = oox, oy = ooy; sx = osx, sy = osy; } pages.flip.setMask(pages.mask); mpx = pages._xmouse, mpy = pages._ymouse; oef(); //_quality = "MEDIUM"; //it is the place to degrade image quality while turning pages if the performance is too low. } }*/ } -------------------------------------- Leider habe ich es immer noch nicht hingebkommen, dass die Seiten einfach von allein anfangen zu blättern und es dann wieder von vorne losgeht... Kann mir jemand weiterhelfen? Wäre echt super... |
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| | #6 (permalink) |
| Neuer User Registriert seit: Nov 2009
Beiträge: 31
| Script Teil2
mousecontroll.onMouseUp = function() { if(flip && !tear) { if((Math.abs(pages._xmouse)>(pw-afa) && Math.abs(pages._ymouse)>(ph/2-afa) && Math.abs(pages._xmouse-mpx)<afa) || preflip) { flip = false; preflip = false; autoflip(); startsnd(2); //sound } else if(!preflip) { preflip = false; flipOK = false; if(sx<0 && pages._xmouse>0) flipOK = true; if(sx>0 && pages._xmouse<0) flipOK = true; flipOff = true; flip = false; if(flipOK) startsnd(2); //sound } } } function hittest() { //hittest at mouse clicks, if click is over the book -> determining turning direction ------------------------------------ var x=pages._xmouse; var y=pages._ymouse; var pmh = ph/2; if(y<=pmh && y>=-pmh && x<=pw && x>=-pw) { //ha a megadott intervallumban klikkelunk, akkor lapozhatunk var r = Math.sqrt(x*x+y*y); var a = Math.asin(y/r); var y = Math.tan(a)*pw; if(y>0 && y>ph/2) y = ph/2; if(y<0 && y<-ph/2) y = - ph/2; oy = sy = y; r0 = Math.sqrt((sy+ph/2)*(sy+ph/2)+pw*pw); r1 = Math.sqrt((ph/2-sy)*(ph/2-sy)+pw*pw); pageN = eval("pages.flip.p2.page"); pageO = eval("pages.flip.p3"); offs = -pw; pages.flip.fmask._x = pw; if(x<-(pw-clickarea) && page>0) { //>-----> flip backward pages.flip.p3._x = 0; hflip = checkCover(page,-1); setPages(page-2,page-1,page,page+1); ctear = pageCanTear[page]; return -1; } if(x>(pw-clickarea) && page<maxpage) { //<-----< flip forward pages.flip.p3._x = pw; hflip = checkCover(page,1); setPages(page,page+2,page+1,page+3); ctear = pageCanTear[page+1]; return 1; } } else return 0; //wrong click } function checkCover(p,dir) { if(hcover) { if(dir>0) { if(p==(maxpage-2) || p==0) return true; } else { if(p==maxpage || p==2) return true; } } return false; } function corner() { var x = Math.abs(pages._xmouse); var y = Math.abs(pages._ymouse); if(x>(pw-afa) && x<pw && y>(ph/2-afa) && y<(ph/2)) { return true; } return false; } function oef() { _global.mcnt++; //main counter incrase (need for some page effect); if(!flip && corner()) { //corner mouseover preflip = true; if(!autoflip()) preflip = false; } if(preflip && !corner()) { preflip = false; flip = false; flipOK = false; flipOff = true; } getm(); if(aflip && !preflip) { y = (ay += (sy-ay)/(gflip? gs: ps )); acnt += aadd; ax -= aadd; if(Math.abs(acnt)>pw) { flipOK = true; flipOff = true; flip = false; aflip = false; } } if(flip) { //page turning is in progress... if(tear) { x = tox; y = (toy += teard); teard *= 1.2; if(Math.abs(teard)>1200) { flipOff = true; flip = false; } } else { x = (ox += (x-ox)/(gflip? gs: ps )); y = (oy += (y-oy)/(gflip? gs: ps )); } calc(x,y); //positioning pages and shadows } if(flipOff) { //terminating page turning effect... (comlplete turning... dropped on the other side) if(flipOK || tear) { x = (ox += (-sx-ox)/(gflip? gs: es )); y = (oy += (sy-oy)/(gflip? gs: es )); calc(x,y); if(x/-sx > 0.99 || tear) { //we are done with turning, so stop all turning issue... flip = false; flipOK = flipOff = false; pages.pgrad._visible = pages.flip._visible = false; //_quality = "BEST"; //if quality is decrased during turning effect, you must reset its default value! if(tear) { //if tear: remove page!!! removePage((sx<0)? page: page+1); page += (sx<0)? -2: 0; } else { page += (sx<0)? -2: 2; //and tourning pages at pagenumber level... } if(gskip) page = gtarget; setPages(page,0,0,page+1); tear = false; if(gpage>0 && !gskip) { //gotoflip active -> is there another flipping left? gpage--; autoflip(); startsnd(0); //sound } else gflip = gskip = false; } } else { //terminating page turning effect... (incomlplete turning... dropped on the dragged side) x = (ox += (sx-ox)/3); y = (oy += (sy-oy)/3); calc(x,y); if(x/sx > 0.99) { //we are done with turning, so stop all turning issue... flip = false; flipOff = false; aflip = false; pages.pgrad._visible = pages.flip._visible = false; //_quality = "HIGH"; //if quality is decrased during turning effect, you must reset its default value! setPages(page,0,0,page+1); //no change at pagenumbers.. } } } } function calc(x,y) { //positioning pages and shadows by x,y reference points -------------------------------------------------- if(hflip) { //hardflip... var xp = (sx<0)? -x: x; if(xp>0) { sp2._visible = false; sp3._visible = true; scalc(sp3,x); } else { sp3._visible = false; sp2._visible = true; scalc(sp2,x); } pages.flip.setMask(null); pages.flip._visible = true; pages.flip.fgrad._visible = false; pages.flip.p2._visible = pages.flip.p3._visible = false; return; } else pages.flip.fgrad._visible = true; //normal flipping process--------------------------------------------------------------------- /*var*/ rr0 = Math.sqrt((y+ph/2)*(y+ph/2)+x*x); /*var*/ rr1 = Math.sqrt((ph/2-y)*(ph/2-y)+x*x); if((rr0>r0 || rr1>r1) && !tear) { // we can tear off pages now ![]() // so reference points must be recalculated! if(y<sy) { // k1-gyel kell osszehasonlitani! var a = Math.asin((ph/2-y)/rr1); y = (ph/2-Math.sin(a)*r1); x = (x<0)? -Math.cos(a)*r1: Math.cos(a)*r1; if(y>sy) { if((sx*x)>0) y = sy, x = sx; else y = sy, x = -sx; } if((rr1-r1)>tlimit && ctear) { teard = -5; tear = true; tox = ox = x; toy = oy = y; } } else { // k0-val kell osszehasonlitani! var a = Math.asin((y+ph/2)/rr0); y = Math.sin(a)*r0-ph/2; x = (x<0)? -Math.cos(a)*r0: Math.cos(a)*r0; if(y<sy) { if((sx*x)>0) y = sy, x = sx; else y = sy, x = -sx; } if((rr0-r0)>tlimit && ctear) { teard = 5; tear = true; tox = ox = x; toy = oy = y; } } } if((sx<0 && (x-sx)<10) || (sx>0 && (sx-x)<10)) { if(sx<0) x = -pw+10; if(sx>0) x = pw-10; } //calculating flipping process pages.flip._visible = true; pages.flip.p3shadow._visible = pages.pgrad._visible = !tear; pages.flip.p2._visible = pages.flip.p3._visible = true; //equation of the line var vx = x-sx; var vy = y-sy; var a1 = vy/vx; var a2 = -vy/vx; cx = sx+(vx/2); cy = sy+(vy/2); //trigonometriai szamitasok //calculating rotation of the page, and the masks var r = Math.sqrt((sx-x)*(sx-x)+(sy-y)*(sy-y)); var a = Math.asin((sy-y)/r); if(sx<0) a = -a; ad = a/AM; //in degree pageN._rotation = ad*2; r = Math.sqrt((sx-x)*(sx-x)+(sy-y)*(sy-y)); rl = (pw*2); if(sx>0) { //flip forward pages.mask._xscale = 100; nx = cx-Math.tan(a)*(ph/2-cy); ny = ph/2; if(nx>pw) { nx = pw; ny = cy+Math.tan(Math.PI/2+a)*(pw-cx); } pageN.pf._x = -(pw-nx); pages.flip.fgrad._xscale = (r/rl/2)*pw; pages.pgrad._xscale = -(r/rl/2)*pw; pages.flip.p3shadow._xscale = (r/rl/2)*pw; } else { //flip backward pages.mask._xscale = -100; nx = cx-Math.tan(a)*(ph/2-cy); ny = ph/2; if(nx<-pw) { nx = -pw; ny = cy+Math.tan(Math.PI/2+a)*(-pw-cx); } pageN.pf._x = -(pw-(pw+nx)); pages.flip.fgrad._xscale = -(r/rl/2)*pw; pages.pgrad._xscale = (r/rl/2)*pw; pages.flip.p3shadow._xscale = -(r/rl/2)*pw; } pages.mask._x = cx; pages.mask._y = cy; pages.mask._rotation = ad; pageN.pf._y = -ny; pageN._x = nx+offs; pageN._y = ny; pages.flip.fgrad._x = cx; pages.flip.fgrad._y = cy; pages.flip.fgrad._rotation = ad; pages.flip.fgrad._alpha = (r>(rl-50))? 100-(r-(rl-50))*2: 100; pages.flip.p3shadow._x = cx; pages.flip.p3shadow._y = cy; pages.flip.p3shadow._rotation = ad; pages.flip.p3shadow._alpha = (r>(rl-50))? 100-(r-(rl-50))*2: 100; pages.pgrad._x = cx; pages.pgrad._y = cy; pages.pgrad._rotation = ad+180; pages.pgrad._alpha = (r>(rl-100))? 100-(r-(rl-100)): 100; pages.flip.fmask.page._x = pageN._x; pages.flip.fmask.page._y = pageN._y; pages.flip.fmask.page.pf._x = pageN.pf._x; pages.flip.fmask.page.pf._y = pageN.pf._y; pages.flip.fmask.page._rotation = pageN._rotation; } |
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| | #7 (permalink) |
| Neuer User Registriert seit: Nov 2009
Beiträge: 31
| teil 3
function scalc(obj,x) { //hardflip calc if(x<-pw) x=-pw; if(x>pw) x=pw; var a = Math.asin( x/pw ); var rot = a/AM/2; var xs = 100; var ss = 100*Math.sin( rotz*AM ); x = x/2; var y = Math.cos(a)*(pw/2)*(ss/100); placeImg(obj, rot, ss, x, y) pages.pgrad._visible = pages.flip._visible = true; pages.pgrad._xscale = x; pages.pgrad._alpha = pages.flip.p3shadow._alpha = 100; pages.flip.p3shadow._xscale = -x; pages.flip.p3shadow._x = 0; pages.flip.p3shadow._y = 0; pages.flip.p3shadow._rotation = 0; pages.pgrad._x = 0; pages.pgrad._y = 0; pages.pgrad._rotation = 0; } function placeImg(j, rot, ss, x, y) { var m = Math.tan( rot*AM ); var f = Math.SQRT2/Math.sqrt(m*m+1); var phxs = 100*m; var phRot = -rot;; var xs = 100*f; var ys = 100*f; j.ph.pic._rotation = 45; j.ph.pic._xscale = (phxs<0)? - xs: xs; j.ph.pic._yscale = ys*(100/ss); j.ph._rotation = phRot; j.ph._xscale = phxs; j._yscale = ss; j._x = x; j._y = y; j._visible = true; } function setPages(p1,p2,p3,p4) { //attach the right page "image" at the right place ![]() p0 = p1-2; //pages for transparency... p5 = p4+2; if(p0<0) p0=0; if(p5>maxpage) p5=0; if(p1<0) p1=0; //visible pages if(p2<0) p2=0; if(p3<0) p3=0; if(p4<0) p4=0; trace("setpages ->"+p1+","+p2+","+p3+","+p4); pleft = pages.p1.page.pf.ph.attachMovie(pageOrder[p1],"pic",0); pages.p1.page.pf.ph._y = -ph/2; if(transparency) { pleftb = pages.p0.page.pf.ph.attachMovie(pageOrder[p0],"pic",0); pages.p0.page.pf.ph._y = -ph/2; } else pages.p0._visible = false; if(hflip) { //hardflip pages are specials!!! var tm = pages.flip.hfliph.attachMovie("sph","sp2",0); sp2 = tm.ph.pic.attachMovie(pageOrder[p2],"pic",0); sp2._y = -ph/2, sp2._x = -pw/2; sp2 = eval("pages.flip.hfliph.sp2"); var tm = pages.flip.hfliph.attachMovie("sph","sp3",1); sp3 = tm.ph.pic.attachMovie(pageOrder[p3],"pic",0); sp3._y = -ph/2, sp3._x = -pw/2; sp3 = eval("pages.flip.hfliph.sp3"); } else { pages.flip.hfliph.sp2.removeMovieClip(); pages.flip.hfliph.sp3.removeMovieClip(); sp2 = pages.flip.p2.page.pf.ph.attachMovie(pageOrder[p2],"pic",0); pages.flip.p2.page.pf.ph._y = -ph/2; sp3 = pages.flip.p3.page.pf.ph.attachMovie(pageOrder[p3],"pic",0); pages.flip.p3.page.pf.ph._y = -ph/2; } pright = pages.p4.page.pf.ph.attachMovie(pageOrder[p4],"pic",0); pages.p4.page.pf.ph._y = -ph/2; if(transparency) { prightb = pages.p5.page.pf.ph.attachMovie(pageOrder[p5],"pic",0); pages.p5.page.pf.ph._y = -ph/2; } else pages.p5._visible = false; if(lcover) { var lpl = transparency? p1-4: p1-2; var lpr = transparency? p4+4: p4+2; var limit = transparency? 0: -2; if(lpl>limit) { pages.pLL.page.pf.ph.attachMovie(pageOrder[2],"pic",0); pages.pLL.page.pf.ph._y = -ph/2; pages.pLL._visible = true; } else pages.pLL._visible = false; if(lpr<(maxpage-limit)) { pages.pLR.page.pf.ph.attachMovie(pageOrder[maxpage-1],"pic",0); pages.pLR.page.pf.ph._y = -ph/2; pages.pLR._visible = true; } else pages.pLR._visible = false; } } function resetPages() { setPages(page,0,0,page+1); } function autoflip() { //start auto flip! if(!aflip && !flip && !flipOff && canflip) { //only when all conditions fits our needs... acnt = 0 var pmh = ph/2; aamp = Math.random()*pmh-(ph/4); var x= gflip? (gdir*pw)/2: ((pages._xmouse<0)? -pw/2: pw/2); var y= pages._ymouse; if(y>0 && y>pmh) y = pmh; if(y<0 && y<-pmh) y = - pmh; oy = sy = y; ax = (pages._xmouse<0)? -pmh: pmh; ay = y*Math.random(); //page turnig style randomizing offs = -pw; var hit = 0; if(x<0 && page>0) { pages.flip.p3._x = 0; hflip = (hcover && gskip)? (page==maxpage || gtarget==0): checkCover(page,-1); ctear = pageCanTear[page]; if(!(preflip && hflip)) { if(gskip) setPages(gtarget,gtarget+1,page,page+1); else setPages(page-2,page-1,page,page+1); } hit = -1; } if(x>0 && page<maxpage) { pages.flip.p3._x = pw; hflip = (hcover && gskip)? (page==0 || gtarget==maxpage): checkCover(page,1); ctear = pageCanTear[page+1]; if(!(preflip && hflip)) { if(gskip) setPages(page,gtarget,page+1,gtarget+1); else setPages(page,page+2,page+1,page+3); } hit = 1; } if(hflip && preflip) { hit = 0; preflip = false; return false; } if(hit) { anim._visible = false; flip = true; flipOff = false; ox = sx = hit*pw; pages.flip.setMask(pages.mask); aadd = hit*(pw/(gflip? 5:10 )); //autoflip takes 10 frames to be done!!! aflip = true; pages.flip.fmask._x = pw; if(preflip) { oy = sy = (pages._ymouse<0)? -(ph/2): (ph/2); } r0 = Math.sqrt((sy+ph/2)*(sy+ph/2)+pw*pw); r1 = Math.sqrt((ph/2-sy)*(ph/2-sy)+pw*pw); pageN = eval("pages.flip.p2.page"); pageO = eval("pages.flip.p3"); oef(); return true; } } else return false; } function getm() { //get x,y reference points depending of turning style: manual/auto if(aflip && !preflip) { x = ax; y = ay; } else { x = pages._xmouse; y = pages._ymouse; } } function gotoPage(i,skip) { //quickjump to the page number i i = getPN(i); //i = target page gskip = (skip==undefined)? false: skip; //skip pages if(i<0) return false; var p = int(page/2); var d = int(i/2); if(p!=d && canflip && !gflip) { //target!=current page if(p<d) { //go forward gdir = 1; gpage = d-p-1; } else { //go backward gdir = -1 gpage = p-d-1; } gflip = true; if(gskip) gtarget = d*2, gpage = 0; autoflip(); startsnd(0); //sound } else gskip = false; } function getPN(i) { //get the right page number if(i==0) return 0; var find = false; for(j=1;j<=maxpage;j++) { if(i==pageNumber[j]) { i=j; find = true; break; } } if(find) return i; else return -1; } function removePage(i) { trace("remove page "+i); i = (Math.floor((i-1)/2)*2)+1; removedPages.push(pageNumber[i], pageNumber[i+1]); for(j=(i+2);j<=(maxpage+1);j++) { pageOrder[j-2]=pageOrder[j]; pageCanTear[j-2]=pageCanTear[j]; pageNumber[j-2]=pageNumber[j]; } trace("removed pages "+i+","+(i+1)); trace(removedPages.join(", ")); maxpage -= 2; } //------------------------------------------------------------------------------- /* snd0 = new Sound(); //adding sound objects snd1 = new Sound(); snd2 = new Sound(); snd0.attachSound("pf1"); snd1.attachSound("pf2"); snd2.attachSound("pf3"); function startsnd(i) { //Sound starter if(SoundOn) { if(i==0) { snd0.start(0,0); snd0.onSoundComplete = function () { startsnd(2); delete snd0.onSoundComplete; } } else { i--; this["snd"+i].start(0,0); } } } this.onUnload = function() { trace("unload ================================================== ========="); removeML(); } */ //------------------------------------------------------------------------------------------------ PUT YOUR CODE HERE -------------- /* you can use these functions: gotoPage( destinationPageNo, skip ); //quick jump to the page number: destinationPageNo; values = 0-maxpages; skip: boolean; if true, pages will be skipped to the destination! canflip //it's a variable. setting its value to false disables flipping other functions of page turning is automatic; WARNING!!! if you want to unload/reload tha pageflip, before unloading call function: removeML(); to remove mouse listener! */ function startAutoFlip() { if(sec==undefined) sec = 2000; // 2 seconds intervalID = setInterval(nextPage); } /* function stopAutoFlip () { clearInterval(intervalID); } function prevPage() { gotoPage(page-2); } function nextPage() { gotoPage(page+2); }*/ |
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| | #8 (permalink) |
| Neuer User Registriert seit: Apr 2010 Ort: Düsseldorf (im ernst)
Beiträge: 1.682
|
ähm, ja. alles klar. wie wärs hiermit: ActionScript:
__________________ greetz Thomas in letzter Zeit frag ich mich immer ofter, soll ich den Leuten bei ihren Problemen helfen, oder einfach nur die gestellten Fragen beantworten? Ich kann die FLA-Datei nicht öffnen, ich habe noch kein CS5 !!! |
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| | #9 (permalink) |
| Neuer User Registriert seit: Nov 2009
Beiträge: 31
|
Danke erst mal für die schnelle Antwort. Ich hab es jetzt unten so stehen: function startAutoFlip() { if(sec==undefined) sec = 2000; // 2 seconds intervalID = setInterval(nextPage); } function stopAutoFlip () { clearInterval(intervalID); } function prevPage() { gotoPage(page-2); } function nextPage() { gotoPage(page+2); } //und hier der Start: startAutoFlip(5000); Wenn ich den Film jetzt teste, erscheint wieder nur das Cover ohne das sich was tut, aber am oberen Rand wird kurz ein blauer Strich eingeblendet... ? Eine Idee, woran das liegen könnte? |
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| | #10 (permalink) |
| Neuer User Registriert seit: Apr 2010 Ort: Düsseldorf (im ernst)
Beiträge: 1.682
|
an dieser Zeile: ActionScript:
vergleich das doch bitte nochmal mit meinem Post
__________________ greetz Thomas in letzter Zeit frag ich mich immer ofter, soll ich den Leuten bei ihren Problemen helfen, oder einfach nur die gestellten Fragen beantworten? Ich kann die FLA-Datei nicht öffnen, ich habe noch kein CS5 !!! Geändert von thomas_E (18-05-2010 um 17:04 Uhr) Grund: Unterstrich verlinkt :D |
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| | #12 (permalink) |
| Neuer User Registriert seit: Apr 2010 Ort: Düsseldorf (im ernst)
Beiträge: 1.682
|
Is gefixxt. Unterstrich ist jetzt verlinkt
__________________ greetz Thomas in letzter Zeit frag ich mich immer ofter, soll ich den Leuten bei ihren Problemen helfen, oder einfach nur die gestellten Fragen beantworten? Ich kann die FLA-Datei nicht öffnen, ich habe noch kein CS5 !!! Geändert von thomas_E (18-05-2010 um 17:08 Uhr) |
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| | #15 (permalink) |
| Neuer User Registriert seit: Apr 2010 Ort: Düsseldorf (im ernst)
Beiträge: 1.682
| ActionScript:
__________________ greetz Thomas in letzter Zeit frag ich mich immer ofter, soll ich den Leuten bei ihren Problemen helfen, oder einfach nur die gestellten Fragen beantworten? Ich kann die FLA-Datei nicht öffnen, ich habe noch kein CS5 !!! |
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