ohne große worte hier ein pfeil der in richtung der 'circles' zeigt.
PHP-Code:
import caurina.transitions.*;
var lr:Number;
stop();
mc_01.circle01.addEventListener(MouseEvent.MOUSE_OVER, mc_01_mouseover);
mc_02.circle02.addEventListener(MouseEvent.MOUSE_OVER, mc_02_mouseover);
mc_03.circle03.addEventListener(MouseEvent.MOUSE_OVER, mc_03_mouseover);
mc_04.circle04.addEventListener(MouseEvent.MOUSE_OVER, mc_04_mouseover);
mc_05.circle05.addEventListener(MouseEvent.MOUSE_OVER, mc_05_mouseover);
mc_06.circle06.addEventListener(MouseEvent.MOUSE_OVER, mc_06_mouseover);
mc_01.circle01.addEventListener(MouseEvent.MOUSE_OUT, mc_01_mouseout);
mc_02.circle02.addEventListener(MouseEvent.MOUSE_OUT, mc_02_mouseout);
mc_03.circle03.addEventListener(MouseEvent.MOUSE_OUT, mc_03_mouseout);
mc_04.circle04.addEventListener(MouseEvent.MOUSE_OUT, mc_04_mouseout);
mc_05.circle05.addEventListener(MouseEvent.MOUSE_OUT, mc_05_mouseout);
mc_06.circle06.addEventListener(MouseEvent.MOUSE_OUT, mc_06_mouseout);
mc_01.circle01.addEventListener(MouseEvent.CLICK, mc_01_mouseclick);
mc_02.circle02.addEventListener(MouseEvent.CLICK, mc_02_mouseclick);
mc_03.circle03.addEventListener(MouseEvent.CLICK, mc_03_mouseclick);
mc_04.circle04.addEventListener(MouseEvent.CLICK, mc_04_mouseclick);
mc_05.circle05.addEventListener(MouseEvent.CLICK, mc_05_mouseclick);
mc_06.circle06.addEventListener(MouseEvent.CLICK, mc_06_mouseclick);
function mc_01_mouseover(evt:MouseEvent):void {
Tweener.addTween(arrow_mc, {rotation:-60, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:-60, time:0.8, transition:"easeOutElastic"});
mc_01.gotoAndPlay(2);
}
function mc_02_mouseover(evt:MouseEvent):void {
Tweener.addTween(arrow_mc, {rotation:-36, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:-36, time:0.8, transition:"easeOutElastic"});
mc_02.gotoAndPlay(2);
}
function mc_03_mouseover(evt:MouseEvent):void {
Tweener.addTween(arrow_mc, {rotation:-13, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:-13, time:0.8, transition:"easeOutElastic"});
mc_03.gotoAndPlay(2);
}
function mc_04_mouseover(evt:MouseEvent):void {
mc_04.gotoAndPlay(2);
Tweener.addTween(arrow_mc, {rotation:11, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:11, time:0.8, transition:"easeOutElastic"});
}
function mc_05_mouseover(evt:MouseEvent):void {
Tweener.addTween(arrow_mc, {rotation:34, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:34, time:0.8, transition:"easeOutElastic"});
mc_05.gotoAndPlay(2);
}
function mc_06_mouseover(evt:MouseEvent):void {
Tweener.addTween(arrow_mc, {rotation:58, time:0.8, transition:"easeOutElastic"});
Tweener.addTween(knob_mc, {rotation:58, time:0.8, transition:"easeOutElastic"});
mc_06.gotoAndPlay(2);
}
function mc_01_mouseclick(evt:MouseEvent):void {
}
function mc_02_mouseclick(evt:MouseEvent):void {
}
function mc_03_mouseclick(evt:MouseEvent):void {
}
function mc_04_mouseclick(evt:MouseEvent):void {
}
function mc_05_mouseclick(evt:MouseEvent):void {
}
function mc_06_mouseclick(evt:MouseEvent):void {
}
function mc_01_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_01.gotoAndPlay(1);
}
function mc_02_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_02.gotoAndPlay(1);
}
function mc_03_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_03.gotoAndPlay(1);
}
function mc_04_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_04.gotoAndPlay(1);
}
function mc_05_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_05.gotoAndPlay(1);
}
function mc_06_mouseout(evt:MouseEvent):void {
arrow_move_right();
mc_06.gotoAndPlay(1);
}
function arrow_move_left():void {
Tweener.addTween(arrow_mc, {rotation:-75, time:10, transition:"easeInOutBounce", onComplete:arrow_move_right});
Tweener.addTween(knob_mc, {rotation:-75, time:10, transition:"easeInOutBounce"});
lr=0;
}
function arrow_move_right():void {
Tweener.addTween(arrow_mc, {rotation:80, time:10, transition:"easeInOutCirc", onComplete:tween_done});
Tweener.addTween(knob_mc, {rotation:80, time:10, transition:"easeInOutCirc"});
lr=1
}
function tween_done():void {
arrow_move_left();
}
tween_done();
bei allen anderen setzt sich beim mouseout der mc nicht zurück zu zb. mc_02.bild 1