PHP-Code:
obj = {};
obj.name = "listener1";
obj.onKlick = function() {
trace("hallo");
};
ASBroadcaster.initialize(mc);
mc.addListener(obj);
mc.onPress = function() {
this.broadcastMessage("onKlick");
trace(this._listener);
};
ASSetPropFlags(mc, null, 8, 1);
sind doch hier, wie man sieht!
Code:
Level #0:
Variable _level0.$version = "WIN 6,0,21,0"
Variable _level0.obj = [object #1, class 'Object'] {
name:"listener1",
onKlick:[function 'onKlick']
}
Movie Clip: Target="_level0.mc"
Variable _level0.mc.constructor = [function 'MovieClip']
Variable _level0.mc.__proto__ = [object #4, class 'Object'] {}
Variable _level0.mc.broadcastMessage = [function 'broadcastMessage']
Variable _level0.mc.addListener = [function 'addListener']
Variable _level0.mc.removeListener = [function 'removeListener']
Variable _level0.mc._listeners = [object #8, class 'Array'] [
0:[object #1, class 'Object']
]
Variable _level0.mc.onPress = [function 'onPress'] sind doch hier