PHP-Code:
var input = "hallo leute. das is ein feines teil ";
var tl = this;
tileW = 16;
// 16;
tileH = 16;
//16;
myarr = [];
myarr["a"] = [[0, 1, 1, 1, 1, 0], [0, 0, 0, 0, 1, 0], [0, 0, 0, 1, 1, 0], [0, 1, 1, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0]];
myarr["b"] = [[0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 1, 1, 0, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0]];
myarr["c"] = [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 1, 1, 0, 0]];
myarr["d"] = [[0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 1, 0], [0, 0, 1, 1, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0]];
myarr["e"] = [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0], [0, 1, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0]];
myarr["f"] = [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 1, 0, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0]];
myarr["g"] = [[0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0], [0, 0, 0, 0, 1, 0], [0, 1, 1, 1, 0, 0]];
myarr["h"] = [[0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 1, 1, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 0, 1, 0, 0]];
myarr["i"] = [[0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0]];
myarr["j"] = [[0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 1, 1, 0, 0]];
myarr["k"] = [[0, 1, 0, 0, 1, 0], [0, 1, 0, 1, 0, 0], [0, 0, 1, 0, 0, 0], [0, 1, 1, 0, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 0, 0, 1, 0]];
myarr["l"] = [[0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 1, 1, 0]];
myarr["m"] = [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 1], [1, 0, 1, 0, 0, 1], [1, 0, 1, 0, 0, 1], [1, 0, 1, 0, 0, 1], [1, 0, 1, 0, 0, 1]];
myarr["n"] = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 1], [0, 0, 1, 0, 0, 1], [0, 0, 1, 0, 0, 1], [0, 0, 1, 0, 0, 1], [0, 0, 1, 0, 0, 1]];
myarr["o"] = [[0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0]];
myarr["p"] = [[0, 0, 0, 0, 0, 0], [0, 1, 1, 0, 0, 0], [0, 1, 0, 1, 0, 0], [0, 1, 1, 1, 0, 0], [0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0]];
myarr["q"] = [[0, 0, 1, 1, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 0], [0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 1, 0]];
myarr["r"] = [[0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0], [0, 0, 1, 0, 1, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0]];
myarr["s"] = [[0, 0, 1, 1, 0, 0], [0, 1, 1, 0, 1, 0], [0, 1, 1, 0, 0, 0], [0, 0, 1, 1, 1, 0], [0, 1, 1, 0, 1, 0], [0, 0, 1, 1, 0, 0]];
myarr["t"] = [[0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 1, 1, 1, 1]];
myarr["u"] = [[0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 1, 1, 1, 1]];
myarr["v"] = [[0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 1, 0, 0, 1, 0], [0, 0, 1, 1, 0, 0]];
myarr["w"] = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1], [0, 1, 0, 1, 0, 1], [0, 1, 0, 1, 0, 1], [0, 0, 1, 1, 1, 0]];
myarr["x"] = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1], [0, 1, 0, 1, 0, 1], [0, 1, 0, 1, 0, 1], [0, 0, 1, 1, 1, 0]];
myarr["y"] = [[0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 1], [0, 1, 0, 0, 1, 0], [0, 0, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 1, 1, 0, 0]];
myarr["z"] = [[0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 1, 0], [0, 0, 1, 1, 0, 0], [0, 1, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1]];
myarr[" "] = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]];
myarr["."] = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0]];
function buildMap(map, n, x, y) {
this.createEmptyMovieClip("sec_"+n, n);
tl['sec_'+n]._x = x;
tl['sec_'+n]._y = y;
var mapWidth = map[0].length;
var mapHeight = map.length;
for (var i = 0; i<mapHeight; ++i) {
for (var j = 0; j<mapWidth; ++j) {
tl['sec_'+n].attachMovie("tile", "t_"+i+"_"+j, ++d);
tl['sec_'+n]["t_"+i+"_"+j]._x = (j*tileW);
tl['sec_'+n]["t_"+i+"_"+j]._y = (i*tileH);
tl['sec_'+n]["t_"+i+"_"+j].gotoAndStop(1);
tl['sec_'+n]["t_"+i+"_"+j].gotoAndStop(map[i][j]+1);
}
}
}
var dauer = input.length;
var c = 0;
mysset = setInterval(function () {
upDate();
}, 800);
function upDate() {
curr = input.slice((c-1), c);
trace("input: "+curr);
c<dauer ? c++ : c=1;
tempmap = tl.myarr[curr];
buildMap(tempmap, 1, 0, 0, 1);
}