BETA 4:
http://www.alex-uhlmann.de/flash/ani...kage/unstable/
Änderungen zur BETA 3:
-I've optimized a bit. Animations might be a little faster.
-You can send additional parameters to easing equations. See "
Customizable easing equations" in readme.
-removeEquivalents is now setOptimizationMode with one Boolean value as a parameter. In case I'll find other optimizations I'll probably overload this method. But at the moment I really can't think of other optimizations, therefore I used a Boolean as a parameter.
-Flash does not guarantee that time-based tweening will reach the end value(s) of your animation. By default AnimationPackage guarantees that the end value(s) will be reached. The new forceEnd method of most classes that use animations allows you to disable this guarantee and only accept the values from your easing equation. In certain situations this can lead to a smoother ending of the animation. In frame-based tweening the end value(s) seem to be always reached.
-Text.updateText().
Gruss,
Alex